What an app costs after launch

Published UK maintenance figures, why year one runs higher than year two, and the running costs that never appear in a build quote.

The App14 team1 min read

The short answer

Published UK figures put annual maintenance at 15 to 25% of the original build cost, and year one specifically at 40 to 50% while the codebase stabilises. On a £100,000 build that is £15,000 to £25,000 a year, every year, before any new features.

What the market charges

CostPublished figure
Annual maintenance, steady state15 to 25% of build cost
Year one specificallyOften 40 to 50%
Typical annual fee£5,000 to £25,000
On a £100,000 build£15,000 to £25,000 a year
Cloud hosting£200 to £5,000 a month
Third-party APIs and licences£100 to £3,000 a month
True year-one costBuild quote plus 20 to 30%
From the UK App Development Cost Report 2026.

That last row is the one to take into a budget meeting. A £30,000 quote is a £36,000 to £39,000 first year.

Why an app needs maintaining even when nothing changes

  • Platform requirements moveApple and Google change rules roughly annually. Apps that are never updated eventually stop being accepted.
  • New devices and OS versionsScreen sizes, permissions models, and system behaviours shift underneath you.
  • Dependencies get security patchesIgnoring them is how a working app becomes a liability.
  • Third-party APIs deprecate endpointsPayment providers and mapping services change; your integration has to follow.
  • Certificates and keys expireUnglamorous, and it takes an app offline just as effectively as a bug.

What we include, and where our limit is

Hosting for a typical app at launch volume is small, and it scales with real usage rather than with ambition. What is and is not included.

Common questions

How much does app maintenance cost per year in the UK?

Published figures cluster at 15 to 25% of the original build cost annually, with typical annual fees of £5,000 to £25,000. On a £100,000 build that is £15,000 to £25,000 every year.

Why is the first year more expensive?

Sources put year one at 40 to 50% of build cost, because that is when the codebase stabilises and real users find what testing missed. It settles to 15 to 20% from year two.

Does an app need maintenance if nothing changes?

Yes. Apple and Google change platform requirements roughly annually. An app that is never updated eventually stops being accepted by the stores or stops working properly on new devices.

Want to talk it through?

Tell us what you're trying to build and we'll tell you honestly whether a 14-day sprint is the right way to do it.

Free. No commitment. Just a conversation.

About the author

The App14 team · Design and engineering, Appetite Studio

App14 is the 14-day app sprint run by Appetite Studio, a London-registered design and engineering studio. We design, build, and ship production iOS and Android apps in two weeks, at a published fixed price. Everything we write here comes out of work we have actually delivered: the prices are our real prices, the timelines are our real timelines, and the limits are the ones we genuinely hold to.

Our articles are drafted with AI assistance and reviewed by the App14 team before publication. The prices, timelines, delivery record, and client outcomes described are our own.

Read next