What's included in every sprint

A complete list of what you get for the price, what you pay for separately, and what stays yours afterwards. No asterisks.

The App14 team1 min read

Everything below is in every sprint, at both price points. If something is not on this page, assume it is not included and ask.

In the build

  • Native iOS and Android appsReal builds submitted to both stores, not a website in an app shell.
  • Design, revised until you sign offYou approve the screens before any code is written.
  • User accountsSign up, sign in, password reset, sessions.
  • Push notificationsConfigured and working on both platforms.
  • An admin dashboardSo you can see and manage what is happening without asking us.
  • Backend and databaseSet up, secured, and in your name.
  • Testing on real devicesNot just a simulator.

The Advanced package adds complex application logic, AI features where they genuinely earn their place, and a security audit.

At launch

  • App Store and Play Store submissionListings, screenshots, descriptions, privacy declarations, and handling review.
  • Store accounts in your nameNot ours. This matters more than people realise.
  • 30 days of supportBugs and breakages fixed, at no extra cost, while your first users arrive.

What you keep

This is not standard across the industry. Plenty of agencies retain ownership and licence the app back to you, which quietly means you cannot leave. Ask any supplier this question directly and get the answer in writing.

What you pay for separately

CostWho charges itRough figure
Apple Developer ProgramApple, annuallyAbout £79 a year
Google Play registrationGoogle, one-offAbout £20 once
Hosting after month oneYour providerUsually low at launch volumes, scaling with usage
SMS, email, mapping creditsThe service providerOnly if your app uses them
Payment processingStripe or similarTheir standard percentage
New features after launchUs, quoted separatelyDepends entirely on the feature
We never mark up third-party fees, because they never pass through our account.

Not included

  • Ongoing feature development after the support window.
  • Marketing, app store advertising, or user acquisition.
  • Content creation: copy, photography, product data.
  • Anything requiring formal clinical or financial certification.
  • Games and heavy real-time infrastructure, which we do not build at all.

Common questions

Do I get the source code?

Yes, in a repository you own, from day one rather than at the end. Along with your developer accounts and store listings. There are no licence fees and nothing to renew.

Who pays the App Store fees?

You do, directly to Apple and Google. Apple charges an annual Developer Program fee and Google charges a one-off registration fee. We never mark these up because they never touch our account.

What does the 30 days of support cover?

Bugs, crashes, and things that do not behave as agreed. It is not a window for new features, which is a different piece of work and priced separately.

Want to talk it through?

Tell us what you're trying to build and we'll tell you honestly whether a 14-day sprint is the right way to do it.

Full refund any time before we start work.

About the author

The App14 team · Design and engineering, Appetite Studio

App14 is the 14-day app sprint run by Appetite Studio, a London-registered design and engineering studio. We design, build, and ship production iOS and Android apps in two weeks, at a published fixed price. Everything we write here comes out of work we have actually delivered: the prices are our real prices, the timelines are our real timelines, and the limits are the ones we genuinely hold to.

Our articles are drafted with AI assistance and reviewed by the App14 team before publication. The prices, timelines, delivery record, and client outcomes described are our own.

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